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000208_amos-request@svcs1.digex.net_Sat Dec 27 16:07:24 1997.msg
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>From amos-request@svcs1.digex.net Sat Dec 27 16:07:24 1997
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From: "Alastair Murray" <malcolm.murray@virgin.net>
Date: 27 Dec 97 19:45:24 +0000
Subject: Re: Beeeeepppp!
Message-Id: <34A55AD4.MD-0.196.malcolm.murray@virgin.net>
In-Reply-To: <yam7300.478.1748178024@post8.tele.dk>
To: amos-list@access.digex.net
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X-Mailer: MicroDot-II/AmigaOS 0.196
Status: O
X-Status:
> It's a well known bug in AMCAF and also in DME (as far as I know), the
> problem is due to samples that don't start with a '0' word. You can
> fix the samples by doking '0' into the first word of the sample, then
> it should work..
No its not that bug, its another one. There is a sample bank fixer for
AMCAF which adds the zeros and in fact I did it manually but thats not
the cause. The beep only occurs some time after the sample has been
played not straight after as in the other bug...
-Murray
--
Alastair \\|// malcolm.murray@virgin.net
Murray (o o) http://freespace.virgin.net/malcolm.murray
|~~~~~~oOOo~(_)~oOOo~~~~|~~~~~~~~~~~~~~~~~~|~~~~~~~~~~~~~~~~~~~~~~~~|
| ---===ON AMINET===--- |dev/misc/Backbone | --==IN PRODUCTION==-- |
| game/shoot/Hanger18 |game/shoot/Traitor| The Turtleminator |
|game/jump/BananaIslands| game/role/CHAOS | Hangar 18 II |
| game/shoot/Extinct | game/jump/Blobby | Backbone - Game Creator|
| dev/amos/KeyState | dev/amos/PicPack | Civ II Conversion(?) |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~